[OSM-dev] Slippy map way forward -- OpenLayers and/or Mapstraction?
crschmidt at crschmidt.net
Fri Jun 30 01:28:59 BST 2006
On Thu, Jun 29, 2006 at 01:04:07PM -0400, Christopher Schmidt wrote:
> On Thu, Jun 29, 2006 at 05:50:17PM +0100, Nick Whitelegg wrote:
> > Now we've got the new renderer up it seems a good point to ask the
> > question about how to take the slippy map forward, to support annotations
> > and the like. It seems that there are a combination two possible
> > approaches we could take -- OpenLayers (which I've already experimented
> > with) or (in view of the fact that it will talk to OSM in the future and
> > intends to support georss etc) Mapstraction wrapped around OpenLayers
> > and/or the existing slippy map.
> > Any views on which way to proceed (particularly from Steve) as this is one
> > of the OSM things I would like to focus on over the large amount of free
> > time I will have over the summer (the others are improving the renderer,
> > GPS map support, and perhaps expanding the search facility).
> With the new renderer in place, OpenLayers could easily implement a
> WGS-84 version of the OpenLayers map (less than 10 minutes of work --
> you could probably use the WMS Layer as-is).
I was wrong. http://openlayers.org/dev/examples/openstreetmap.html is an
example of that, but it clearly doesn't work. Roads which clearly cross
tile boundaries dissappear when they hit the boundary, roads are drawn
right through the millenium dome, etc.
It does look kinda cool, but beyond that, it's just more empty/broken
More information about the dev