[OSM-dev] "Opentrail" - What development environments would be best for mobile compatibility?
igor.brejc at gmail.com
Fri Jan 25 16:13:29 GMT 2008
Nick Whitelegg wrote:
> What I'd really want to do though is make it work as both a desktop and
> mobile app with minimal code changes, presumably an iPhone SDK wouldn't be
> terribly portable to a non-Mac desktop environment?
What about Google Android? It's Java and supports OpenGL
And you could take part in this: http://code.google.com/android/adc.html
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