[OSM-dev] mod_tile svn's project variables 1)hardcoded 2)in many files
frederik at remote.org
Wed Feb 3 01:52:51 GMT 2010
Jonathan-David SCHRODER wrote:
> As to precision issue, someone earlier on this list told (using the ruby
> code as a prof) that the rails port would allow to store vector data
> with integer precision up to 7cm without modifying anything to the rails
> port (and for JOSM I don't know).
I think that's true. With one pixel being 4cm on z22, this means that
already on z22 you have the issue that there will be some pixel
positions where OSM doesn't let you place a node because of lack of
precision and rounding errors. Not a big deal but at some point zooming
in further will just give weird results ;-)
> As Dane Springmeyer had warned/advised me earlier on IRC, for my indoor
> rendering thing, I don't want to use mod_tile (even though I could use a
> tree as you say instead of this 2-dimensions array... while I could just
> use bash's sort --unique option on osm2pgsql's expiry list file before
> calling render_expired)...
No, you would have to use a little more logic than that because you want
to replace each x and y value by int(n/8)*8 so that you only have one
line per meta tile.
Frederik Ramm ## eMail frederik at remote.org ## N49°00'09" E008°23'33"
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