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One solution to this problem would be to set up a system of mirrors,
volunteers mirroring a central server running the same software and
data kept in sync with something like rsync. When someone made a map
request the openstreetmap.com server could return a location redirect
to the requesting party with the address of the requested page on a
geographically close mirror. This should lessen the load on the main
server.<br>
<br>
Lars Aronsson wrote:
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cite="midPine.LNX.4.64.0610030316190.14825@localhost.localdomain"
type="cite">
<pre wrap="">This Saturday, Nick Whitelegg wrote:
</pre>
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<pre wrap="">We really need OSM to be as amenable to mashups as Google is
now,
</pre>
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<pre wrap=""><!---->
This sounds nice, but you forget that Google has immense hardware
and manpower resources behind its services. This doesn't scale
for us. However, there is a way out:
</pre>
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<pre wrap="">* The slippy map should be based off planet, to maximise performance.
</pre>
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<pre wrap=""><!---->
If we can make an easy to follow recipe for setting up a slippy
map server and loading it with the latest weekly planet.osm dump,
anybody can set up a server, tweak the software, and create their
own experimental services. The amount of traffic they draw will
be independent of OSM's central hardware resources.
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