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</o:shapelayout></xml><![endif]--></head><body lang=EN-US link=blue vlink=purple><div class=WordSection1><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";color:#1F497D'>When splitting data in arbitrary positions (e.g. coastlines in remote areas) I like to go for a maximum of 1000-1500 nodes per way.<o:p></o:p></span></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";color:#1F497D'><o:p> </o:p></span></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";color:#1F497D'>If you upload ways with the maximum number of nodes and someone wants to refine the geometry by adding nodes they have to first split them.<o:p></o:p></span></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";color:#1F497D'><o:p> </o:p></span></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";color:#1F497D'>Also keep in mind that admin boundaries will need to be split whenever they intersect another admin boundary.<o:p></o:p></span></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";color:#1F497D'><o:p> </o:p></span></p><div style='border:none;border-left:solid blue 1.5pt;padding:0in 0in 0in 4.0pt'><div><div style='border:none;border-top:solid #B5C4DF 1.0pt;padding:3.0pt 0in 0in 0in'><p class=MsoNormal><b><span style='font-size:10.0pt;font-family:"Tahoma","sans-serif"'>From:</span></b><span style='font-size:10.0pt;font-family:"Tahoma","sans-serif"'> Simon Poole [mailto:simon@poole.ch] <br><b>Sent:</b> Sunday, June 03, 2012 10:06 AM<br><b>To:</b> Colin Smale; OSM Dev List<br><b>Subject:</b> Re: [OSM-dev] Max nodes in a way?<o:p></o:p></span></p></div></div><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal style='margin-bottom:12.0pt'>The API enforces a limit of 2'000 nodes. <br><br>Simon<o:p></o:p></p><div><p class=MsoNormal><br><br>Colin Smale <<a href="mailto:colin.smale@xs4all.nl">colin.smale@xs4all.nl</a>> schrieb:<o:p></o:p></p><pre style='margin-bottom:12.0pt;white-space:pre-wrap;word-wrap:break-word'><span style='font-family:"Arial","sans-serif"'>Hi,<br><br>I am working on some gigantic GPX files with hundreds of thousands of <br>points, representing admin boundary polygons. I'm sure these huge ways <br>will break something or cause performance to be dreadful, so I am <br>planning to split the enormous polygons into a number of ways and tie <br>them together in a relation.<br><br>What's a reasonable value to assume for the maximum number of nodes in a <br>way? 1000? 10000?<br><br>Colin<o:p></o:p></span></pre><pre style='text-align:center'><span style='font-family:"Arial","sans-serif"'><hr size=2 width="100%" align=center></span></pre><pre><span style='font-family:"Arial","sans-serif"'><br>dev mailing list<br><a href="mailto:dev@openstreetmap.org">dev@openstreetmap.org</a><br><a href="http://lists.openstreetmap.org/listinfo/dev">http://lists.openstreetmap.org/listinfo/dev</a><o:p></o:p></span></pre></div><p class=MsoNormal><br>-- <br>Sent from my Galaxy Tab with Kaiten Mail.<o:p></o:p></p></div></div></body></html>