<div dir="ltr">Merkaartor is Qt-based, so if Qtopia is source compatible with Qt 4.4.0, it shouldn't be a problem.<br><br>I tried once to compile a Qtopia app under Qt and I had to comment out some code because Qtopia has a bunch of classes dedicated to the mobile world.<br>
<br>I don't know about the Qt -> Qtopia way.<br><br>Fact is I don't own a Qtopia/openmoko phone, so It's quite hard to develop for it.<br>Obviously, if someone give me one, I'd be more than happy to port Merkaartor to it :-)<br>
<br>- Chris -<br><br><div class="gmail_quote">2008/8/22 Raphael Studer <span dir="ltr"><<a href="mailto:studerap@gmail.com">studerap@gmail.com</a>></span><br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Hi,<br>
<div class="Ih2E3d"><br>
> I've read in one of your previous post that you are working on having<br>
> Merkaartoe working on a Nokia N-serie (S60, I assume).<br>
><br>
> As you may know, I'm aiming on having the same thing on WinCE, and many of<br>
> the features I added had that in mind (MDC, binary OSM, cached tiles, GPS,<br>
> ...).<br>
<br>
</div>Whats about the Openmoko? There is a qtopia based distribution for the<br>
neo. So the orginal Merkaartor "could" run directly on the phone :)<br>
<br>
Raphael<br>
<br>
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</blockquote></div><br></div>