Just to clarify, I meant for the barrier=curb to represent a perimeter, not an area. The area would be tagged as grass or shrubs or pavement or rocks or whatever - in this case I couldn't find an appropriate tag for the area (if I had I guess I would have used another multipolygon since you can't tag the same way as a perimeter and an area), so I just used a natural=tree node in the center (which probably is overkill - I imagined it being used by the blind in navigating the parking lot but that's probably completely unrealistic).<br>
<br>I didn't want to use landuse=grass, because that doesn't describe the *use* of the land. Although I suppose I compromised with natural=tree - the trees are by no means a "natural" occurrence.<br><br>
<div class="gmail_quote">On Sat, Jan 30, 2010 at 5:53 AM, Steve Bennett <span dir="ltr"><<a href="mailto:stevagewp@gmail.com">stevagewp@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Sounds like the right solution is a generalised<br>
"highway=traffic_island" or something. Can't see that a "carpark<br>
island" is any different from any other traffic island or raised<br>
section of kerb.<br>
<div class="im"><br>
On Sat, Jan 30, 2010 at 12:45 PM, Anthony <<a href="mailto:osm@inbox.org">osm@inbox.org</a>> wrote:<br>
> I went with a multipolygon tagged as "amenity=parking". Inner nodes for the<br>
> islands tagged "barrier=curb". In the center of the island I stuck a<br>
> "natural=tree". I also tagged the strip of parking blocks with<br>
> "barrier=parking block".<br>
<br>
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