If I may add my 2¢ here.<br clear="all"><div style="visibility: hidden; display: inline;" id="avg_ls_inline_popup"></div><style type="text/css">#avg_ls_inline_popup { position:absolute; z-index:9999; padding: 0px 0px; margin-left: 0px; margin-top: 0px; width: 240px; overflow: hidden; word-wrap: break-word; color: black; font-size: 10px; text-align: left; line-height: 13px;}</style><br>
Apply the KISS principle (Keep It Short and Simple). PS: I know that KISS initialy stands for keep it simple stupid but I don't want to be rude ;-)<br><br>I am a newbie. I am not a map specialist. I love to do cycling. And Openstreetmap can help me practicing my activity. And I am willing to collaborate to the project, marking cycleways, as long as I understand how I can do it. If you complexify things too much, you will lose your collaborators. You will lose me. You count on a lot of collaborators to map the world, aren't you?<br>
<br>I have discover Openstreetmap about 2 weeks ago. I use the native <a href="http://openstreetmap.org">openstreetmap.org</a> interface with the "Overlays/Data" function to see details of road I am planning to use for my cycling ride. Surface=Paved/Unpaved is what is most interesting for me at this time and I can see it that way. Great. It is readable. <br>
<br>If your tag pattern gets too complicated, (1) it won't be followed by "ordinary" collaborator and (2) it might become unreadable for ordinary people. I would add that it might also become more complex for "rendering-map maker" ... But that, I don't know.<br>
<br>I've suggested a shoulder=yes/no tag. Somebody came out with a complex structure (probably valid) for shoulders. Does it really have to be that complicated? I don't know. You, speclists, know better than me.<br>
<br>What are the objective of the openstreetmap project? Identify everthing on earth? Or provide a complete free map of the world?<br><br>Maybe I don't get it right... But don't kill the project with unfollowable and incomprehensive rules / tags.<br>
<br>KISS.<br><br><br><br>Daniel Tremblay<br><br>