info at 4x4falcon.com
Wed May 20 10:45:50 BST 2009
On Wed, 20 May 2009 02:36:35 -0700 (PDT)
Delta Foxtrot <delta_foxtrot at yahoo.com> wrote:
> --- On Wed, 20/5/09, Ross Scanlon <info at 4x4falcon.com> wrote:
> > You could also probably half the number of nodes in the way
> > as well, generally you only need 8 nodes to create a
> > suitable roundabout on the map. One at each entry for
> > four streets and one between each street entry. Have a
> > look at the ones I pointed out before in Proserpine for an
> > idea of how it works.
> I did what you suggested but it's a bit of a larger round about and it looks more like a octobout more than a round about.
You will have to wait until the tile is re-rendered to see what it looks like on the slippy map. Unless its super large >500m across it will give reasonably good output. If it does look a little bit jagged then add more nodes.
Ross Scanlon <info at 4x4falcon.com>
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