<div>Gary wrote...</div>
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<div>"I've been working on my suburb (Brunswick East), and keep coming across<br>tangled messes of ways caused by the boundary data effectively floating<br>above different ways. Roads are being connected to the boundary instead<br>
of the the road. The road or other way has been moved to create a clear<br>path for the boundary and vice-a-versa. I presume the overlapping<br>sections of the boundary could be merged with the underlying way. Has<br>anybody had any experience doing this and what are the potential<br>
pitfalls?<br><br>Thanks<br> Gary"</div>
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<div>Hi Gary,</div>
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<div>I'm a firm believer that virtual things like admin and landuse boundaries should never be glued to roads.</div>
<div>Once I had to dissect about 5 layers of landuse park admin boundaries in order to get to the road (I needed to add a bridge into the road). It was a complete nightmare and took about an hour instead of about 1 minute.</div>
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<div>If these boundaries can not be in their own seperate OSM layer then I also would like to see them offset from the roads by a small margin.</div>
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<div>Cheers</div>
<div>Nick<br><br><br></div>