As usual, thanks a lot!<div><br></div><div>does it bother if I translate it to fr, and set it on my blog?</div><div>I thing this is real cool info for the whole osm community.</div><div><br></div><div>(I could eventually help you if you want some help)</div>
<div><br></div><div>Brice</div><div><div><br><div class="gmail_quote">On Tue, Jun 8, 2010 at 21:47, Ben Laenen <span dir="ltr"><<a href="mailto:benlaenen@gmail.com">benlaenen@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
Here we are again with this week's edition :-)<br>
<br>
Greetings<br>
Ben<br>
<br>
<br>
* UUID (Universally Unique Identifier) (talk@ and tagging@)<br>
<br>
Proposal to have the ability to put an ID on objects which would stay<br>
invariable whatever you do with it. So you could have something to point at<br>
instead of node id's which can change easily.<br>
<br>
Also ideas on having barcodes or QR-codes and if it could help in situations<br>
like the earthquake in Haiti.<br>
<br>
<a href="http://wiki.openstreetmap.org/wiki/Proposed_features/UUID" target="_blank">http://wiki.openstreetmap.org/wiki/Proposed_features/UUID</a><br>
<br>
On the topic of Haiti: a fundraiser was mentioned on the list:<br>
<a href="http://hot.openstreetmap.org/weblog/?page_id=13" target="_blank">http://hot.openstreetmap.org/weblog/?page_id=13</a><br>
<br>
<br>
* Mapping wide steps (talk@ and then went to tagging@)<br>
<br>
How to map wide steps that would cross for example a pedestrian area?<br>
They're thinking about relations to handle this:<br>
<br>
<a href="http://wiki.openstreetmap.org/wiki/Relations/Proposed/Area" target="_blank">http://wiki.openstreetmap.org/wiki/Relations/Proposed/Area</a><br>
<br>
<br>
* Osmose: quality insurance tool (talk@)<br>
<br>
Analyses map data for common errors. Updated daily.<br>
<br>
<a href="http://osmose.openstreetmap.fr/map/cgi-bin/index.py" target="_blank">http://osmose.openstreetmap.fr/map/cgi-bin/index.py</a><br>
<br>
<br>
* Planet file now over 10 GB (talk@)<br>
<br>
A good time to post several statistics on the list. Those interested in these<br>
numbers should dig through the archives, making a summary of lots of numbers<br>
isn't really possible :-)<br>
<br>
<br>
* Custom rendering of a small map<br>
<br>
(with a tool other than the usual renderers like Mapnik or OSMarender)<br>
<br>
<a href="http://maperitive.net/" target="_blank">http://maperitive.net/</a> was mentioned in this discussion<br>
<br>
<br>
<br>
* Tagging proposals (tagging@)<br>
<br>
* Sedimentation tanks<br>
redirected to storage tank proposal:<br>
<a href="http://wiki.openstreetmap.org/wiki/Proposed_features/storage_tank" target="_blank">http://wiki.openstreetmap.org/wiki/Proposed_features/storage_tank</a><br>
<br>
* Garden specification (voting)<br>
<a href="http://wiki.openstreetmap.org/wiki/Proposed_features/Garden_specification" target="_blank">http://wiki.openstreetmap.org/wiki/Proposed_features/Garden_specification</a><br>
<br>
* Motorcycle repair (proposed on list but put in wiki as approved)<br>
<a href="http://wiki.openstreetmap.org/wiki/Tag:shop=motorcycle_repair" target="_blank">http://wiki.openstreetmap.org/wiki/Tag:shop=motorcycle_repair</a><br>
<br>
* Bazaars (small shopping streets) (proposed)<br>
discussion on whether this needs its own highway tag<br>
<a href="http://wiki.openstreetmap.org/wiki/Proposed_features/Bazaar" target="_blank">http://wiki.openstreetmap.org/wiki/Proposed_features/Bazaar</a><br>
<br>
<br>
* Tagging discussions (tagging@)<br>
<br>
* Beauty parlour<br>
<a href="http://wiki.openstreetmap.org/wiki/Tag:shop=beauty" target="_blank">http://wiki.openstreetmap.org/wiki/Tag:shop=beauty</a><br>
<a href="http://wiki.openstreetmap.org/wiki/Tag:shop=boutique" target="_blank">http://wiki.openstreetmap.org/wiki/Tag:shop=boutique</a><br>
<br>
* What's the difference between garden and park?<br>
Apparently some confusion as some parks have "Garden" in their name.<br>
But the difference looks clear enough, with the occasional borderline case<br>
<br>
* Slag heap (nl and fr: terril)<br>
landuse=landfill + landfill=slag_heap/slag?<br>
<br>
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</blockquote></div><br></div></div>