2010/10/7 Jo <span dir="ltr"><<a href="mailto:winfixit@gmail.com">winfixit@gmail.com</a>></span><br><div class="gmail_quote"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
What follows are the reactions of 2 people on talk-be, regarding my question. I know Ivodeb is not happy with how I tried to solve the marriage between proper rendering of normal maps and maps of bus routes. We'd need a separate tag for indicating that these 'roads' are not actually there, but they are more like 'virtual pathways' of where the vehicles are likely to travel across such a wide road, devoid of lanes.<div>
<br></div><div>Please let me know what you think. Ivodeb would also like to see two oneway streets between the platforms, but there too, there is only a wide slab of concrete. I could add them to the multipolygon, ofc, but that's completely breaking with how OSM used to map. Maybe it's the way to go, though.</div>
<div><br></div><div>So three main possibilities:</div><div>1. map only what's really there. Result: ugly bus routes</div><div>2. do it halfbaked, like it's now.</div><div>3. go completely nuts with the virtual pathways and add the spaces between the platforms to the multipolygon as well. Result: really clear and smooth bus routes.</div>
<div><br></div><div></div></blockquote><div> </div><div>Jo</div><div><br></div><div>I don't like solution 2. I do not understand why solution 1 should be ugly. For solution 3 you could try 2 separate highway=service (without one-way). Then its clear which busses passes at platform xx . Otherwise you will have a lot of relations between the 2 platforms. So go completely nuts ;-) or choose solution 1.</div>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;"><div><div><br></div></div></blockquote></div>Ivo