<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
<head>
<meta content="text/html; charset=UTF-8" http-equiv="Content-Type">
</head>
<body bgcolor="#ffffff" text="#000000">
yeah, thats what i had to do for every node<br>
but part is the issue there, is that when i merge 2 nodes, it doesnt
always go to the 'right' position'<br>
need to manualy select them in the right order to make it go in the
right direction, it seems more like an error in the canvec data then
an extra step i need to do on every tile<br>
almost looks like floating point rounding errors, but not sure why
some tiles are ok and others arent<br>
<br>
<br>
On 01/30/2012 05:56 PM, Samuel Longiaru wrote:
<blockquote cite="mid:1327960612.2272.7.camel@SamsLinuxMachine"
type="cite">
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<meta name="GENERATOR" content="GtkHTML/3.32.2">
<br>
Have you tried just zooming back a bit in JOSM and merging them?
It's part of my stitching process for each tile. I've never had a
merge refused because of a 3 cm difference (but, of course I've
never looked that closely to see how far apart they were
actually). We're dealing with precision here... not accuracy at
that level.<br>
<br>
Sam<br>
<br>
-----Original Message-----<br>
<b>From</b>: michael bishop <<a moz-do-not-send="true"
href="mailto:michael%20bishop%20%3cclever@nbnet.nb.ca%3e">clever@nbnet.nb.ca</a>><br>
<b>To</b>: Samuel Longiaru <<a moz-do-not-send="true"
href="mailto:Samuel%20Longiaru%20%3clongiaru@shaw.ca%3e">longiaru@shaw.ca</a>><br>
<b>Subject</b>: Re: [Talk-ca] canvec data offset<br>
<b>Date</b>: Mon, 30 Jan 2012 17:42:42 -0400<br>
<br>
yeah, its not much, but its enough to screw up josm when trying to
combine things between the 2 tiles<br>
have to fix each node on the border one by one, no real patern to
which direction they are shifted<br>
even along a solid line (the edge of the tile), the nodes are
going up&down and zig-zagging across the edge<br>
<br>
<br>
On 01/30/2012 05:31 PM, Samuel Longiaru wrote: <br>
<blockquote type="CITE"> <br>
I can hardly put my finger to my nose to within .03 meters...
and that's not even drunk. :)<br>
<br>
Sam L.<br>
Kamloops<br>
<br>
<br>
<br>
-----Original Message-----<br>
<b>From</b>: michael bishop <<a moz-do-not-send="true"
href="mailto:michael%20bishop%20%3cclever@nbnet.nb.ca%3e">clever@nbnet.nb.ca</a>><br>
<b>To</b>: Talk-CA OpenStreetMap <<a moz-do-not-send="true"
href="mailto:Talk-CA%20OpenStreetMap%20%3ctalk-ca@openstreetmap.org%3e">talk-ca@openstreetmap.org</a>><br>
<b>Subject</b>: [Talk-ca] canvec data offset<br>
<b>Date</b>: Mon, 30 Jan 2012 17:11:27 -0400<br>
<br>
<pre>ive been working with canvec for a few days now, and ive noticed some of
the data is offset by 0.03 meters
its not matching up with nearby tiles
for example 021O10 doesnt match up with 021O07
ive noticed the problem on other tiles aswell, but didnt think to write
them down
_______________________________________________
Talk-ca mailing list
<a moz-do-not-send="true" href="mailto:Talk-ca@openstreetmap.org">Talk-ca@openstreetmap.org</a>
<a moz-do-not-send="true" href="http://lists.openstreetmap.org/listinfo/talk-ca">http://lists.openstreetmap.org/listinfo/talk-ca</a>
</pre>
<br>
</blockquote>
<br>
<br>
</blockquote>
<br>
</body>
</html>