<div class="gmail_quote">On Wed, May 5, 2010 at 8:23 AM, John Smith <span dir="ltr"><<a href="mailto:deltafoxtrot256@gmail.com">deltafoxtrot256@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
<div class="im">On 6 May 2010 01:10, Frederik Ramm <<a href="mailto:frederik@remote.org">frederik@remote.org</a>> wrote:<br>
> I'm struggling to find *any* method of signing up to OSM and modifying<br>
> data that makes it look like a game.<br>
<br>
</div>Maybe he confused the monopoly game that uses OSM data?<br>
</blockquote></div><br><div>That's my hunch. It doesn't really have to look like OSM is a game if it's not perfectly clear what it is. A person's expectations will fill any gaps that arise due to either their lack of understanding or lack of information. Most people probably don't read much of the sidebar on the left of the main page, and the user creation page (main body) doesn't give any indication of the goals of OSM.</div>
<div><br></div><div>Couple the above with the highest visibility use of OSM being a game and I can definitely see how someone could click through to OSM from the game, want more streets to build on in Monopoly CIty Streets, and add a bunch of bogus data. </div>
<div><br></div><div>If someone is going going to truly vandalize a map I wouldn't expect them to make the detailed map that is West Harrisburg. I would expect giant words spelled out using streets, and changes to existing names and towns to vulgar alternatives.<br>
<br></div><div>Just my 2¢</div><div><br></div><div>-Tyler</div>