<div dir="ltr">I typically correct the geometry and delete the 'TIGER:reviewed=no', but leave the rest because I'm superstitious...</div><div class="gmail_extra"><br clear="all"><div><div class="gmail_signature" data-smartmail="gmail_signature"><div dir="ltr"><div><div dir="ltr"><div>-- SEJ<br>-- twitter: @geomantic<br>-- skype: sejohnson8<br></div><div><br></div>A serious and good philosophical work could be written consisting entirely of jokes. --<i>Ludwig Wittgenstein</i></div></div></div></div></div>
<br><div class="gmail_quote">On Fri, Jun 3, 2016 at 5:45 PM, Russell Deffner <span dir="ltr"><<a href="mailto:russdeffner@gmail.com" target="_blank">russdeffner@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Hi Kevin, I'll try to add some context. Here's a neat use for the new OSM Analytics tool developed by HOT: <a href="http://osm-analytics.org/#/compare/polygon:~lwbS}lpoFipQYwJawGbnQxD/2008...now/highways" rel="noreferrer" target="_blank">http://osm-analytics.org/#/compare/polygon:~lwbS}lpoFipQYwJawGbnQxD/2008...now/highways</a><br>
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If you don't see 'blue' roads, zoom in until you do and then swipe left/right - you can see the original TIGER roads were 'relatively accurate', i.e. you can follow X road, turn left on Y, etc, etc. but position and geometry is 'horrible'. And yes, there's many 'ghost roads', etc. which maybe once was a track that the power company or someone used to 'get back into the woods/cut-across/etc.' but are not 'roads' as the average reasonable person would consider. Definitely take a look at Wandcrest Park for a 'what the heck happened there' that took a drive back in there to figure out.<br>
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FYI, of course anyone is welcome to critique (and several have) my 'home area'; i.e. I realized from day 1 I would probably be one of, if not the only, OSM-er in Park County, Colorado: <a href="http://www.openstreetmap.org/relation/439376" rel="noreferrer" target="_blank">http://www.openstreetmap.org/relation/439376</a> - I am basically working it from north to south, but as Wolfgang said - some of the things/ways I mapped early on, I do very differently now and it will forever be a work in progress. One of those things was my first focus was on cleaning up road geometry; so no, I didn't add surface or smoothness, etc. tags. Around here I can show you a paved road that you might not want to drive your high-clearance vehicle down, and a dirt road that people drive their low-clearance 'race cars' down at high speeds. Point being, it's not a 'simple' equation to show 'quality' of roads.<br>
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=Russ<br>
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