[OSM-talk] Continuous audio in JOSM on tracks without waypoints
80n
80n80n at gmail.com
Mon Feb 25 14:43:20 GMT 2008
On Mon, Feb 25, 2008 at 12:28 PM, graham <graham at theseamans.net> wrote:
> 80n wrote:
>
> >
> > BTW I just had a very successful experiment this morning using a
> > modified kitchen sponge
> > http://img.alibaba.com/photo/50923335/Kitchen_Sponge_Scourers.jpg as a
> > windshield for my bluetooth headset :)
>
> Ah, but we wanted the photo of you wearing it while explaining yourself
> to casual passers-by ;-)
>
I'm sure you want to see it:
http://i53.photobucket.com/albums/g51/80n80n/25022008429.jpg
>
> Graham
>
> >
> > 80n
> >
> >
> > On Mon, Feb 25, 2008 at 12:00 PM, David Earl <david at frankieandshadow.com
> > <mailto:david at frankieandshadow.com>> wrote:
> >
> > I've fixed the following that 80n reported (will be in tomorrow's
> JOSM
> > build):
> >
> > 1. Hang on trying to play audio
> >
> > It was indeed playing at a marker off the end of the sound track
> that
> > was the cause. It now tells you this instead of hanging.
> >
> > 2. Open WAV file dialogs don't remember their directory
> >
> > They do now. Note this is independent of other open file dialogs.
> >
> > 3. Short cut keys
> >
> > |< F5, << F6, >> F7, >| F8, >. . as before
> >
> > 4. Toggle icons but not the audio play head
> >
> > Right menu on layer, "Show/Hide Text/Icons" (2nd entry).
> >
> > [I usurped the previous "Show/Hide Text" for this, as previously
> button
> > marker layers didn't have text anyway, so the action was previously
> > redundant for such layers. It does leave the tiny X that a plain
> > waypoint marker uses to mark the point, but I'm sure this won't get
> in
> > the way. (One special case of general marker waypoints with icons
> will
> > be affected by this: if it is a problem for anyone let me know and
> I'll
> > make the behaviour optional. I don't actually know how you can
> produce
> > such a layer).]
> >
> > David
> >
> >
> >
> > ------------------------------------------------------------------------
> >
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>
>
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