On 8/1/06, <b class="gmail_sendername">Thomas Walraet</b> <<a href="mailto:thomas@walraet.com">thomas@walraet.com</a>> wrote:<div><span class="gmail_quote"></span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Christoph Burghardt a écrit :<br>><br>> 1.) First i set the points, then i connect the segments, after that i<br>> generate a way. How should i construct a way without these prior<br>> informations?<br>><br>
> Until now a segment is the basis for a way, you can't remove it!<br>> agree with you, ways are collection of segments. but you will always need<br>> the segments as a base.<br><br>Segments could be removed if we consider a way as a collection of points.
<br>It allow many things, as using same points for two ways with different<br>directions. It also enforce linearity (?).<br><br>I think it's a good idea to be able to group ways for tagging, but it<br>doesn't means that we should keep the "dual point only segments" thing
<br>if we can have a better system.<br><br><br>Actual system :<br>- Segments are the physical representation of the word. single line only.<br>- Ways are the things to group tags.<br><br>Other possibility :<br>- Ways become the physical representation of the word. multi line
<br>(collection of points).<br>- We can still group them for tagging.<br><br><br>The only difference is to switch from single-line segments to polyline.<br>It save the works of creating a group when that's not needed.</blockquote>
<div><br>Yes! <br></div><br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">Side note : even if we keep the actual system, user interface could
<br>allow the creation of ways directly from points (each clic add a point,<br>a segment to this point, and add the segment to the road). This can<br>divide by 3 the needed number of clics for long roads without intersections.
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