I think mapnik is probably the way forward: the osmarender stuff can look pretty rubbish when you get in close, especially if you try to render street names, although plenty of tweaking would probably make it better. I just like the zoomed out "coverage" type map rather than the actually useful feature map that the new slippy map is producing. I'd have maybe used mapnik to make this but it would have involved installing postgres and I couldn't be bothered ;-)
<br><br>Anyway, assuming infinite amounts of tile storage capacity, there's nothing to stop you using both types on the map as different layers, and letting the user decide which one they want to see. Afterall, there's /only/
3.4GB of tiles there :-)<br><br><br><div><span class="gmail_quote">On 11/23/06, <b class="gmail_sendername">Andy Robinson</b> <<a href="mailto:Andy_J_Robinson@blueyonder.co.uk">Andy_J_Robinson@blueyonder.co.uk</a>> wrote:
</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">Pretty neat that Dave. So I hope we are not going to have render wars next<br>:-)<br>
<br>In the longer run perhaps renderers can share a common data and delivery<br>format structure which will then just leave the look and feel and the extent<br>of displayed objects down to the individual. Either that or these options
<br>will be selectable by the user from a single map rendering facility so that<br>tailored and unique maps can be created on the fly.<br><br></blockquote></div><br>