<br>On 2/28/07, <b class="gmail_sendername">Ray Booysen</b> <<a href="mailto:raybooysen@rjb.za.net">raybooysen@rjb.za.net</a>> wrote:<div><span class="gmail_quote"></span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
I think its been discussed before that ways shouldn't be that long in any case. We should be splitting them into smaller sections.</blockquote><div><br>Yes, this confused me when I first started.<br><br>It seems perfectly natural to think of a 'way' as a particular road. But in OSM a 'way' represents a section of a road/path/track where all the *properties* of that section are the same.
<br><br>So, if the road went over a bridge for example (or changed the number of lanes or surface), the sections at either side of the bridge and the bridge itself would be separate 'way's. Its the same if there were a roundabout on the road, the sections either side of the roundabout would be individual ways, and the roundabout itself would be a way. All these mini-ways that make up the road would all have the ref=X or name=X tags the same so we would know they are sections of the same road, but they are separate ways.
<br><br>To add to the confusion when people are generating the road network (using JOSM or whatever), there is a tendency to create quite short ways (for the sake of argument, lets say a kilometer long) because it makes the editing easier.
<br><br>So a way is different from a road - its sections of the road where all the properties (tags) on that section are the same.. and the can be broken down into smaller 'way's even if all the tags are the same if it makes it easier to create them!
<br><br>Hope this helps.<br><br>.Baz<br></div><br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">Regards<br>Ray<div><span class="e" id="q_1110733d0a5ecdff_1">
<br><br><div><span class="gmail_quote">On 2/28/07, <b class="gmail_sendername">
hanoj</b> <<a href="mailto:enemy@mail.muni.cz" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">enemy@mail.muni.cz</a>> wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Roozbeh Pournader napsal(a):
<br>> On 2/27/07, Ralf Zimmermann <<a href="mailto:Ralf@zimmermann.com" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">Ralf@zimmermann.com</a>> wrote:<br>>> I think you get the error 400 because you are trying to download an area
<br>>> of roughly 2° by 2°. That is not allowed by the server.
<br>>> Reduce the download to a MUCH smaller area and it should work.<br>><br>> For the record, after playing with the API to see the maximum size I<br>> can download, it seems that it is 0.3° by 0.3°. Make it
0.30001° by<br>> 0.30001° and it will not work.<br><br>I am not happy from it, if I edit 300km long way, or rail crossover<br>Czechia. It is uncomfortable.<br><br><br>hanoj<br><br>_______________________________________________
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</a><br></blockquote></div><br><br clear="all"><br></span></div><span class="sg">-- <br>Ray Booysen<br><a href="mailto:raybooysen@rjb.za.net" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">raybooysen@rjb.za.net
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