<br><br><div class="gmail_quote">2008/5/21 Tom Hughes <<a href="mailto:tom@compton.nu">tom@compton.nu</a>>:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
In message <<a href="mailto:200805211633.43509.lists@milliams.com">200805211633.43509.lists@milliams.com</a>><br>
<div class="Ih2E3d"> Matt Williams <<a href="mailto:lists@milliams.com">lists@milliams.com</a>> wrote:<br>
<br>
> On Wednesday 21 May 2008 16:18:15 Tom Hughes wrote:<br>
><br>
</div><div class="Ih2E3d">>> It is nice. Unfortunately the need to warp the tiles onto the globe<br>
>> means that there is a significant reduction in quality over the web<br>
>> based version.<br>
><br>
> Under the Map View tab, there's a 'Projection' dropdown box. In there you can<br>
> select 'Mercator' or 'Flat Map' projections.<br>
<br>
</div>Doesn't seem to make any difference - it is still doing some warping<br>
of the tiles by the looks of it.<br>
<br>
The bit at the bottom of the blog post about work being done on using<br>
vector data to resolve that has been pointed out to me now anyway. I just<br>
hope they're not going to try and pull data from the API for that...<br>
<div class="Ih2E3d"></div></blockquote><div><br>Yep. The api is slow already and I'm quite confident it can't handle tens or hundreds of instances of Marble polling it constantly. <br></div></div><br clear="all">
<br>-- <br>Lauri Hahne