<div dir="ltr">On Thu, Jul 17, 2008 at 2:19 PM, Igor Brejc <<a href="mailto:igor.brejc@gmail.com">igor.brejc@gmail.com</a>> wrote:<br><div class="gmail_quote"><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Hi,<br>
<br>
I've started playing around using DirectX in combination with SRTM data<br>
to draw 3D relief OSM maps. The plan is to add this feature to Kosmos.<br>
Please visit <a href="http://igorbrejc.net/openstreetmap/openstreetmap-in-3d" target="_blank">http://igorbrejc.net/openstreetmap/openstreetmap-in-3d</a> if<br>
you want to see some initial results.</blockquote><div><br>It looks like you're rendering with Kosmos and then applying that image as a texture on the relief. Do you have plans to render the data as polygons and vertices in 3D space rather than as texture?<br>
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