<div dir="ltr">On Tue, Aug 26, 2008 at 10:02 PM, Simon Wood <span dir="ltr"><<a href="mailto:simon@mungewell.org">simon@mungewell.org</a>></span> wrote:<br><div class="gmail_quote"><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Hi,<br>
I made some really good progress last week and got a map together for the Crowsnest Pass. Unfortunately for the area I chose with a fair number of contours the map redraw was quite slow. I have worked out how to graduate the contours so more appear as the user zooms in, I'll have to wait to see if this speeds up rendering.<br>
<br>
I was thinking that the render might be quicker if I used a series of smaller maps. I used osmosis to split the '.osm' file into smaller tiles. However this was not putting any 'bound box' line into the file and mkgmap was therefore not cropping the tile neatly, instead it was including the ways which overhung the edge of the bounding box. Should this be the case, or am I mis-understanding?<br>
</blockquote><div><br>What version of Osmosis are you using, because I added that feature (writing of the bound element) a while ago, so it should work if your input file has a bound element.</div></div><br>Karl<br></div>