Hi,<div><br></div><div>I'm working on the bus terminal of Leuven in Belgium.</div><div><br></div><div><a href="http://www.openstreetmap.org/?lat=50.882181&lon=4.714964&zoom=18&layers=M">http://www.openstreetmap.org/?lat=50.882181&lon=4.714964&zoom=18&layers=M</a></div>
<div><br></div><div>There is a triangular shaped slab of concrete with an island, the bus terminal is right next to it. I created many 'ways' that are not exactly there, but in order to create contiguous relations they are needed.</div>
<div><br></div><div>My biggest beef with the rendering are all those little one way arrows. So I already took them away, but somebody else insists on putting them back...</div><div><br></div><div>What I did with the multipolygon conveys what's actually there. All the virtual ways are paths across the concrete in order to get a nice picture when rendering the bus routes. It seems like a good compromise, but I'm at a loss about whether it's the right way to map the whole area.</div>
<div><br></div><div>Thanks for your input.</div><div><br></div><div><br></div><div>Jo</div>