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<div class="moz-cite-prefix">On 17/09/2014 13:04, Martin
Koppenhoefer wrote:<br>
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cite="mid:CABPTjTBY-qShLW5zGogodN44E8UvD-EOL-_mYwXZpMAKq65keg@mail.gmail.com"
type="cite">
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<div class="gmail_extra"><br>
<div class="gmail_quote">2014-09-17 10:43 GMT+02:00 Dave F. <span
dir="ltr"><<a moz-do-not-send="true"
href="mailto:davefox@madasafish.com" target="_blank">davefox@madasafish.com</a>></span>:<br>
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<div>On 16/09/2014 14:59, Martin Koppenhoefer wrote:<br>
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<div class="gmail_extra"><br>
<div class="gmail_quote">2014-09-16 15:32
GMT+02:00 Dave F. <span dir="ltr"><<a
moz-do-not-send="true"
href="mailto:davefox@madasafish.com"
target="_blank">davefox@madasafish.com</a>></span>:<br>
<blockquote class="gmail_quote"
style="margin:0 0 0 .8ex;border-left:1px
#ccc solid;padding-left:1ex">
<div style="overflow:hidden">I find it
surprising something as arbitrary as size
is used as the defining factor. Comparing
actual tags would surely make more sense.<span></span></div>
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<br>
well, size surely has some correlation with
importance. For practical reasons it is
generally working quite well to have first
render the bigger stuff and then render the
smaller stuff on top, because it leads typically
to less covering.<br>
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<br>
</span> This, IMO, is lazy rendering & should be
discouraged. To allow the smaller stuff to display is
one of the reason mutli-polygons were developed.</div>
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<div><br>
<br>
<br>
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<div>no, multipolygons have nothing to do with this issue.
Multipolygons are there to cut holes into polygons or to
build polygons from outer ways which are also otherwise
used. Here they would not serve at all, as the park and
the wood both occupy the same area (locally).<br>
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<br>
True, for this case, but I was talking in more general terms.<br>
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<div bgcolor="#FFFFFF" text="#000000"> Refer also to the
layer tag which is disappointingly under used by
renderers. <br>
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<br>
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<div>yes, it is indeed underused, but it also has nothing to
do with the issue here, as both objects are on the same
layer.<br>
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<br>
That's my point. If the layer tagged was implemented by more
renderers it would encourage mappers to use it, solving my current
problem.<br>
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cite="mid:CABPTjTBY-qShLW5zGogodN44E8UvD-EOL-_mYwXZpMAKq65keg@mail.gmail.com"
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<div bgcolor="#FFFFFF" text="#000000"><span class=""> <br>
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<div class="gmail_extra">In this particular case
more detailed mapping of the tree areas could
solve it, e.g. split the wood object at the
cutting roads and waterways, but admittedly in
this case by looking at the bing aerial imagery
it seems indeed to be a continuity of trees on
both sides of these.<br>
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<br>
</span> That's mapping incorrectly to suit the renderer
&, for obvious reasons, should be criticized. <br>
<br>
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<div><br>
<br>
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<div>how would splitting an area be incorrect? It is just
another representation of the same. There are infinite
correct ways to representate the same object.<br>
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<br>
As an example: If it has a name you'd have two objects of that name,
when in fact there's only one. If someone wanted to find out how
many named wood there are in a city it would return inaccurate data.
<br>
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<div>cheers,<br>
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<div>Martin<br>
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