<html>
<head>
<meta http-equiv="content-type" content="text/html; charset=UTF-8">
</head>
<body>
8. Oct 2018 16:33 by <a href="mailto:f@zz.de" target="_blank" rel="noopener noreferrer">f@zz.de</a>:<br /><br /><blockquote class="tutanota_quote" style="border-left: 1px solid #93A3B8; padding-left: 10px; margin-left: 5px;">Over the last 2-3 years i am getting my trouble with josm because it<br />is no longer an offline editor. Everyone who has tried starting josm<br />on Edge type connections (Yes - i do have DSL Light with 384KBit/s at<br />home) knows what i am talking about.<br /><br />For me the best case starting josm is 2-3 Minutes - YES Minutes. Worst<br />case i am at 35 Minutes - Thats more than half an hour.<br />This happens when some "view" decides that its time to update its png<br />files from the web. The EU Sign file is 42 MByte which is at best case<br />35KByte/s - 1228 seconds to download.<br /><br />Just count the number of network requests for views, image layers,<br />motd, plugins, user details, user messages and you know the pain.<br /><br />There is no way to make JOSM really an offline editor now.<br /></blockquote><p><br /></p><p>Have you tried reporting problems at JOSM issue tracker?</p><p><br /></p><p>In my experience reported issue generally get fixed quickly</p><p>- JOSM is the largest project known to me where reporting all <br /></p><p>encountered issues is worth time used to do that.<br /></p> </body>
</html>