[OSM-dev] FW: [OSM-newbies] Text adventure game-like interface to openstreetmap?

Andy Robinson (blackadder) blackadderajr at googlemail.com
Thu Dec 27 09:54:16 GMT 2007


Forwarded from the newbies list.

Cheers

Andy

-----Original Message-----
From: newbies-bounces at openstreetmap.org
[mailto:newbies-bounces at openstreetmap.org] On Behalf Of Kelly Jones
Sent: 27 December 2007 4:42 AM
To: newbies at openstreetmap.org; dev at openstreetmap.org
Subject: Re: [OSM-newbies] Text adventure game-like interface to
openstreetmap?

In the hope that I'll inspire someone to improve it, I've attached my
first cut (cc'ing dev list in case developers want to get involved).

It runs on my system, but will probably need tweaking to run on anyone
else's. Read the source code for requirements, goals, bugs, etc. Major
things to note:

% Use "osmmush.pl -fly" to display a fly-created map of your
location. Can also type 'fly' while playing.

% Use "osmmush.pl -debug" for debugging (or 'debug' while playing).

% "osmmush.pl -lat=51.50 -lon=0" or "pos 51.50 0" while playing to
select latitude/longitude (default is downtown Albuquerque NM USA)

% "more" while playing if there aren't many nodes/ways close to you
(expands your "view" by one tile in each direction per usage; resets
view to 1 if you issue any other command).

% "speed 5" while playing to go 5 times faster (default speed is very slow)

% The code dies when it can't find useful data-- this happens
depressingly often.

Look for the string "TODO:" in the source code for things I think can
be improved.

My testing has been minimal. Suggestions/etc welcome.

-- 
We're just a Bunch Of Regular Guys, a collective group that's trying
to understand and assimilate technology. We feel that resistance to
new ideas and technology is unwise and ultimately futile.

On 12/26/07, Andy Robinson <blackadderajr at googlemail.com> wrote:
> On 24/12/2007, Kelly Jones <kelly.terry.jones at gmail.com> wrote:
> > "Slippy map" provides a great graphical interface to openstreetmap.org's
> data.
> >
> > Is there a similar text interface? An example based on:
> >
> > http://tile.openstreetmap.org/16/36054/19270.png
> >
> > might be (assuming you're in the middle of the tile-- the values below
> > are made up):
> >
> > "You are at latitude <whatever>, longitude <whatever>.
> > The Hotel Berna is about 100 feet to the east.
> > Enskilda Gymansium is about 200 feet to the east-northeast.
> > Kammakargaten Street is about 50 feet to the south
> > Tegnergatan Street is about 100 feet to the north
> > [... and so on ...]"
> >
> > The idea would be you could "walk" through the world at a constant
> > zoom factor of 16 (maybe 17), like you do in text adventure games. Of
> > course, you could "teleport" anywhere, since typing "n" would only
> > move you one tile to the north (maybe even less).
> >
> > Is there a URL similar to the above that returns text? Example (doesn't
> work):
> >
> > http://text.openstreetmap.org/16/36054/19270.txt
> >
> > would tell me what would be mapped in this tile, but return just a
> > list of ways and named nodes (nodes w/o a name tag are probably not
> > interesting except for creating ways?), instead of actaully generating
> > the map?
> >
> > --
> > We're just a Bunch Of Regular Guys, a collective group that's trying
> > to understand and assimilate technology. We feel that resistance to
> > new ideas and technology is unwise and ultimately futile.
> >
> > _______________________________________________
> > newbies mailing list
> > newbies at openstreetmap.org
> > http://lists.openstreetmap.org/cgi-bin/mailman/listinfo/newbies
> >
>
> All the data in OSM is available via the API calls (see the API page
> on the wiki at
> http://wiki.openstreetmap.org/index.php/OSM_Protocol_Version_0.5).
>
> This has the capacity to deliver all the data you need and since its
> in XML you can convert and use the contained text data in any way you
> like. The example you use would not currently work well however unless
> people spend the time and effort to gather the extra data needed to
> make it richer. There are however areas of the map with sufficient
> data to make a test case to prove you idea. Doing that would be the
> greatest driver for people to put more data in.
>
> Cheers
>
> Andy
> --
> Andy Robinson (blackadder)
>
> _______________________________________________
> newbies mailing list
> newbies at openstreetmap.org
> http://lists.openstreetmap.org/cgi-bin/mailman/listinfo/newbies
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