[OSM-dev] Slippy Map, automatic Tile Rendering

Frederik Ramm frederik at remote.org
Sat Jan 20 09:43:57 GMT 2007


> I'd suggest starting at level 8 instead of 9 for the "boldening", this
> way it still looks very crowded.

Added another column to the comparison page showing your suggestion.
Doesn't look too bad either (note how your choice not only affects
level 9, but also levels 8 and 7 because they are calculated from the
now-different level 9 image).

> I'd be willing and probably able to help there, so we should divide up
> the world between us (I always wanted to say something like this ;-)).

Sure, I can't use all of it anyway ;-)


Frederik Ramm  ##  eMail frederik at remote.org  ##  N49°00.09' E008°23.33'

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