[OSM-dev] Tiles at home - current disk use
Hakan Tandogan
hakan at gurkensalat.com
Sat May 19 17:07:51 BST 2007
> 1: we could block access to the old disk. This means that PHP is never called
> for tile-viewing and everything goes through mod-rewrite
>
> 2: we could specifically request the whole world, so that the new disk fills.
> (I don't know if anyone is trying to do this already).
>
> 3: we could remove old tiles from the exported list of tile metadata. This
> would cause various peoples' scripts to request any tiles where OSM has data
> but tiles at home doesn't.
>
> Currently I'm inclined to test option 1 first, to see what effect it has on
> performance.
>
> We should really do 2 or 3, so that we get stuff rendered asap, especially if
> it means that more requests go through mod-rewrite rather than PHP.
In the spirit of keep-it-simple, I'd say that we remove all access to
the old disc (1) and re-request the whole world (2).
I seem to remember a mail to -talk from a while ago that we would need
only a few days to re-render the whole world.
Maybe we could limit the maplint layer even more (say, only levels
12,13,14) if it makes the complete re-rendering faster. After that, we
can re-enable the higher zoom levels because the areas people are
interested in (and are working on) will be automatically re-rendered.
Regards,
Hakan
--
The Key To Immortality Is First Living A Life Worth Remembering.
More information about the dev
mailing list