[OSM-dev] running a local server
graham
graham at theseamans.net
Fri Nov 2 11:32:53 GMT 2007
Thanks Andy - I'm going to go with this first, then look at Keith's
setup for live rendering later
Graham
Andy Allan wrote:
> If you're running a low-bandwidth, limited area map, it's 100 times
> easier than this. Pre-render your tiles (or just copy them from the
> main tileserver) and just put them in the correct hierarchy on your
> webserver, e.g.
>
> http://example.com/12/2173/1398.png
>
> Openlayers will then make straightforward HTTP requests for the tiles,
> and your webserver will simply reply with the file from the
> filesystem. This is how it works for the cycle map - all the images
> are prerendered on a machine at home, and then uploaded to a dumb
> webhost that is nothing more than apache serving .png files.
>
> Cheers,
> Andy
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