[OSM-dev] running a local server

Dave Stubbs osm.list at randomjunk.co.uk
Fri Nov 2 13:10:26 GMT 2007


On 02/11/2007, Artem Pavlenko <artem.mapnik at googlemail.com> wrote:
> On 11/2/07, Andy Allan <gravitystorm at gmail.com> wrote:
> > On 11/2/07, Keith Sharp <kms at passback.co.uk> wrote:
> > > On Fri, 2007-11-02 at 11:21 +0000, Andy Allan wrote:
> > > > If you're running a low-bandwidth, limited area map, it's 100 times
> > > > easier than this. Pre-render your tiles (or just copy them from the
> > > > main tileserver) and just put them in the correct hierarchy on your
> > > > webserver, e.g.
> > > >
> > > > http://example.com/12/2173/1398.png
> > > >
> > > > Openlayers will then make straightforward HTTP requests for the tiles,
> > > > and your webserver will simply reply with the file from the
> > > > filesystem. This is how it works for the cycle map - all the images
> > > > are prerendered on a machine at home, and then uploaded to a dumb
> > > > webhost that is nothing more than apache serving .png files.
> > >
> > > I have a few of questions about this approach:
> >
> > Sure, Dave answered some of this in a different post.
> >
> > > 1) Are you rendering just the UK?
> >
> > Nope, I render the Netherlands, some other parts of Europe and parts
> > of the US too.
> >
> > > 2) How long does the rendering take and what spec machine is doing the
> > > rendering?
> > > 3) How much disk space do the rendered tiles take up?
> >
> > This week, only 9.5 hours on a modest athlon64 3400+ to render 518,000
> > tiles (3.4 Gb).
> >
> > It takes only a couple of minutes (if that) to render a large town to
> > reasonably high zoom levels - mapnik is really, really fast at doing
> > this.
> >
> > > 4) What are you using to drive Mapnik to do the rendering?  Does this
> > > automagically create the correct directory hierarchy?
> >
> > A modified version of generate_tiles.py from
> > http://svn.openstreetmap.org/applications/rendering/mapnik/generate_tiles.py
> > - yep, it creates tiles in the right hierarchy.
>
>
> You can further improve performance by using 'color255' utility (JonB)
> from svn.openstreetmap.org instead of 'convert'.
> Cheers
> Artem
>

We skipped that step completely actually as it was corrupting the
tiles a bit. Probably a misconfiguration somewhere, but we could cope
without it so did... it just means our tiles are about twice the size.




More information about the dev mailing list