[OSM-dev] Geometry help

Richard Fairhurst richard at systemeD.net
Wed Oct 17 10:13:03 BST 2007


> (not a perfect square, but x1 and x2<x3 and x4, y1 and y2<y3 and y4, etc.)

I mean x1 and x3 < x2 and x4. Sorry.

Richard





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