[OSM-dev] "Opentrail" - What development environments would be best for mobile compatibility?

Igor Brejc igor.brejc at gmail.com
Fri Jan 25 16:13:29 GMT 2008


Nick Whitelegg wrote:
> What I'd really want to do though is make it work as both a desktop and 
> mobile app with minimal code changes, presumably an iPhone SDK wouldn't be 
> terribly portable to a non-Mac desktop environment?
>
>   
What about Google Android? It's Java and supports OpenGL 
(http://code.google.com/android/what-is-android.html)
And you could take part in this: http://code.google.com/android/adc.html

Igor

-- 
http://igorbrejc.net





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