[OSM-dev] Feasibility of an 'in the field' mobile editing app?
Lauri Hahne
lauri.hahne at gmail.com
Sat Mar 8 18:54:31 GMT 2008
On 08/03/2008, bvh <bvh-osm at irule.be> wrote:
> On Sat, Mar 08, 2008 at 04:38:50PM +0000, Nick Whitelegg wrote:
> > Have managed to got hold of a N95 for research purposes through work. One
> > thing that maybe would be useful is an "in the field" editing application
> > for the outdoors, where you walk, the inbuilt GPS on the phone records
> > your track, then you choose a route type (footway, bridleway, road etc)
> > and an appropriate way is created from your track. You repeat this for
> > your whole walk then when you're finished (or even maybe in the field?)
> > you upload the new way to OSM. To avoid the need for (expensive, I should
> > imagine) downloads to the phone, functionality such as checking for
> > duplicate nodes and ways is done server side: if not on the main OSM
> > server, on a proxy server.
> >
> > I haven't had a great deal of experience in mobile development though, so
> > do people think this is a feasible project?
>
>
> I have a N95 and one of the first things I did was downloading the
> SDK to develop such an application. Unfortunatly, I got more than I
> bargained for because the S60 platform is not a pleasant one to develop
> for...
>
> Now that Nokia has bought Trolltech and has announced that they are going
> to port Qt to the S60 range, I personally would rather wait for that.
>
> But on a technical level, there is no reason why such a project would
> be unfeasible.
>
> Actually I had sent a mail to the guys that developed Sportstracker
> if they wanted to open source their code, but got no answer. If someone
> is more lucky than me, that might provide a good basis. It already has
> all the functionality to record the track correctly. All it needs is
> a small tag editor and an export/upload to OSM functionality.
>
Maybe you should try the python bindings for S60. It's supposed to be
a much more pleasant experience than going directly to Symbian's
borked version of C++.
--
Lauri Hahne
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