[OSM-dev] Kosmos != Mapnik, Osmarender - projection problem
Igor Brejc
igor.brejc at gmail.com
Tue Nov 11 04:25:44 GMT 2008
Dirk-Lüder Kreie wrote:
> What do you use to calculate the maxX (trivial) and maxY coordinates
> for the tiles?
> There might be a hidden rounding error.
>
> All projection code used for tiles at home is in svn:
> http://svn.openstreetmap.org/applications/rendering/tilesAtHome/lib/tahproject.pm
>
>
Hi Dirk-Lüder,
I've just compared the two codes and there really could be some rounding
errors. I'll try it out, thanks!
Igor
--
http://igorbrejc.net
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