[OSM-dev] Multithread generate_tiles.py, generate_images.py and question about attribution.
Radek Bartoň
blackhex at post.cz
Sun Oct 4 07:25:25 BST 2009
Dne neděle 04 Říjen 2009 05:09:51 Dane Springmeyer napsal(a):
> I assume not since you wrote yours, as you say several months ago, but
> it would be interesting to test the speed of each version.
I'll try it but I suppose that mine would be slower because it's writing to
the disk both versions of tiles - 24-bit tiles and 256 colours ditherted
tiles.
It'll also depend on the overlapping area of tiles. In former
generate_tiles.py there was rendered 512x512 tiles and then cropped to
256x256. I kept this setting but I think it can be much smaller like
256+2*32x256+2*32 to speed it up.
--
Ing. Radek Bartoň
Faculty of Information Technology
Department of Computer Graphics and Multimedia
Brno University of Technology
E-mail: blackhex at post.cz
Web: http://blackhex.no-ip.org
Jabber: blackhex at jabber.cz
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