[OSM-dev] 3d Import into OpenArena working

jamesmikedupont at googlemail.com jamesmikedupont at googlemail.com
Sat Oct 10 23:48:00 BST 2009


What about vrml? And blender is an editor. What editor will you use to
produce webgl? Blender....

On Sun, Oct 11, 2009 at 12:46 AM, Stefan Ziegler
<stefan.ziegler_zst at gmx.de> wrote:
> Hello,
>
> I think, the future will not be Blender or any gaming engine like openarena.
> I think, the most used platform will be WebGL, a 3D-rendering API integrated in the browsers, usable with JavaScript. It is already integrated in developer versions of WebKit (Safari, Konqueror) and Firefox.
>
> -------- Original-Nachricht --------
>> Von: "jamesmikedupont at googlemail.com" <jamesmikedupont at googlemail.com>
>
>> Well, I have started on this already....
>> Lets just focus on blender as a modeling tool to begin with.
>>
>> There are many other usages for blender models. and the model is
>> basically blender.
>> I hope to in the next step find some good python based rendering code
>> and just get that to work in blender to create 2d models in blender of
>> the objects and then make them 3d by adding in simple infomation.
>>
>> I dont know about scaling, but I can say that for the purposes of
>> gaming, you dont want the maps to be too big.
>>
>> When we get the ability to export to blender in higher quality then
>> belive me, the gaming kiddies will do the porting for you.
>>
>> mike
>
> --
> Diplom-Informatiker,
> Homepage: http://www.stefanziegler-online.de/
> Wir alle wissen mehr als das, wovon wir wissen, dass wir es wissen. (Thornton Wilder)
>
> GRATIS für alle GMX-Mitglieder: Die maxdome Movie-FLAT!
> Jetzt freischalten unter http://portal.gmx.net/de/go/maxdome01
>




More information about the dev mailing list