[OSM-dev] shortest streets

John Smith deltafoxtrot256 at gmail.com
Thu Sep 17 00:56:07 BST 2009

2009/9/17 yummy goop <yummygoop at gmail.com>:
> Hi,
> I've been given a project to look at dead-end streets, specifically short
> ones under the assumption that these may represent incomplete development.

That may be too simplistic assumption, recent developments I've been
mapping out basically have turning circles tacked onto the side of the
bend, you might want to exclude anything with the end node having
highway=turning_circle, maybe highway=noexit too

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