[OSM-dev] First version of long way splitter for gdalcontour output
Nic Roets
nroets at gmail.com
Wed Mar 10 21:35:22 GMT 2010
Ok Mike,
I've look at it. It's in an urban area so chances are that it will be
useful to someone.
But I'm still a bit worried that there is too much detail there,
considering what is being imported. One of those segments is shorter
than 4m. It's not like a building, where you know someone will be
happy if they see their house, or a road where it can influence
routing.
And you haven't documented your tag (at least not in the obvious place):
http://wiki.openstreetmap.org/wiki/Tag:natural%3Dpurple_floodzone
http://wiki.openstreetmap.org/wiki/Tag:natural=floodzone
http://wiki.openstreetmap.org/wiki/Key:natural
Regards,
Nic
On Wed, Mar 10, 2010 at 10:25 PM, jamesmikedupont at googlemail.com
<jamesmikedupont at googlemail.com> wrote:
> I have not done any monster forests, It is just in the beginning.
>
> Feel free to try the program on a big file, I would be interested to know
> how it works.
> any bug reports will be processed asap.
>
> I have updated the blog post, at the bottom you will see two features i
> extracted and the source.
>
> I hope to have some more results soon,
>
> mike
>
> On Wed, Mar 10, 2010 at 9:21 PM, Nic Roets <nroets at gmail.com> wrote:
>>
>> On Wed, Mar 10, 2010 at 8:54 PM, jamesmikedupont at googlemail.com
>> <jamesmikedupont at googlemail.com> wrote:
>> ...
>> > Now my code works in a single pass, at least over the entire data. It
>> > builds
>> ...
>> > This can be optimized further. I have exploited the following
>> > optimisations
>> ...
>>
>> I process the entire planet every week (+- 5 passes, +-12 counting
>> compression and decompression). I guess I'll be able to cope if the
>> planet grows by 40% p.a, but you make it sound if that is too slow for
>> you.
>>
>> On a less "predicting the future" topic: Can you please point me to
>> some of these monster forests or lakes you've uploaded, so that I can
>> check that my software can handle them ? What about Potlatch ?
>
>
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