[OSM-dev] "Retina" tiles - best way to support them?

pavithran pavithran.s at gmail.com
Wed Jun 27 14:08:54 BST 2012


On 27 June 2012 06:22, Paul Norman <penorman at mac.com> wrote:
> The one exception to it just working is png POI graphics. These appear at a
> reduced scale with mapnik's AGG renderer and at the same scale but blocky
> with the mapnik cairo-based PDF renderer. This is an inherent limitation of
> bitmapped graphics - it either looks tiny or it looks bad. Fonts and line
> widths worked perfectly.
>
> What I would suggest is a version of osm.xml which uses SVG icons instead of
> PNG icons, allowing for use at any resolution.


Even I tried playing out with both mapnik and osmarender . In
osmarender it uses the default SVG but the style was not that easily
scalable.

Mapnik default  would do better with SVG  . Anyways Mapquest already
uses SVG in its style as per
https://github.com/MapQuest/MapQuest-Mapnik-Style/tree/6f7ea2723c07a1db2d17c2336dd3a0b3dd2d6fe9/mapquest_symbols

Regards,
Pavithran



-- 
pavithran sakamuri
http://look-pavi.blogspot.com



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