[OSM-dev] Using custom renderer with mod_tile
Skye Book
skye.book at gmail.com
Thu Mar 1 01:48:51 GMT 2012
Kai,
Thanks for the clear explanation.. That meshes well with what I understood from reading the wiki and cursory looks at source code
-Skye
On Feb 29, 2012, at 7:50 PM, Kai Krueger wrote:
>
> Skye Book wrote
>>
>> Hi Peter,
>> I was under the impression that Tirex sat behind mod_tile.. It's meant to
>> replace it?
>>
>
> There is often a lot of confusion about the naming around mod_tile and what
> it is.
>
> mod_tile it self is an apache module that is responsible for serving tiles
> and deciding which tiles are out of date and need re-rendering. mod_tile
> however doesn't do any rendering itself and is thus agnostic to the
> underlying rendering.
>
> mod_tile talks to a rendering backend via a (tcp?) socket.
>
> Currently there are two different rendering backends, "renderd" and "tirex".
> Renderd was the original rendering backend and its source directory lives in
> the mod_tile directory of the openstreetmap svn directory. Therefore
> mod_tile and renderd are often not properly distinguished. Renderd only
> supports mapnik as a renderer.
>
> Tirex is a replacement for renderd and works together with mod_tile.
> (Although there might also be a replacement component for mod_tile, I am not
> sure).
>
> Tirex is more flexible with respect to the actual renderer and it currently
> has plugins to render tiles via mapnik, mapserver or WMS. I am also
> currently working on a geojson vector "renderer" for tirex and it is
> relatively easy to extend it with further rendering plugins depending on
> your needs. tiles.osm.org however continues to use renderd for rendering.
>
> So in case you don't want to use mapnik for rendering, you are probably best
> off with the combination of mod_tile and tirex.
>
> Kai
>
>
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