[HOT] Gentle grump

Nick Allen nick.allen.54 at gmail.com
Sat Mar 7 21:15:47 UTC 2015


John,

Thanks for that - you've got some very good ideas there.

I've created issue https://github.com/hotosm/learnosm/issues/334

for learnOSM so we don't lose it & can incorporate when we get the chance.

Thanks again.

Nick

On 07/03/15 12:02, john whelan wrote:
> Thank you for testing it.
>
> The grab handle needs to be added, press and hold the right mouse 
> button then move the mouse.
>
> From the mapper's point of view the building tool is very nice as you 
> say, marking the settlements then tagging them all once is much faster 
> so you feel as if you are accomplishing more.
>
> From the maps point of view we get less wasted effort and we get a 
> cleaner map.  I've changed hundreds if not thousands of area=yes to 
> building=yes tags, JOSM will tell you if two highways are almost 
> touching, this is important for routing. It will spot duplicate 
> buildings, and I've seen a number of these, sometimes both have the 
> same author on them.
>
> Perhaps someone could add/incorporate this idiot guide to the learn 
> OSM page?  It would need to be extended to include the grab handle.
>
> Thanks
>
> Cheerio John
>
> On 7 March 2015 at 02:41, Ray Kiddy <ray at ganymede.org 
> <mailto:ray at ganymede.org>> wrote:
>
>
>     John -
>
>     Wow. That was actually an amazing help.
>
>     I am not sure how adding a plugin can be made intuitive for someone
>     doing it the first time without this level of detail.
>
>     I also think part of my problem is going from slippy maps, like
>     what we
>     have been using on the web for years, and the iPhone and so on, to
>     JOSM. The navigation is ... different. I guess control-arrow makes
>     sense for moving in the map, but I seem to keep looking for a "grab"
>     tool of some kind. My hands know slippy maps.
>
>     And your "hit-update-but-dont" workflow is brilliant, but the fact
>     that
>     it has to be done that way, or is easier done that way.... Well, it
>     suggests something is off, but I do not know what. We will see.
>
>     I think that, at this point, I can go to the JOSM resources and get
>     where I need to go.
>
>     It is certainly daunting at first but, OMG, for buildings, JOSM is
>     fantastic.
>
>     Well, onward and upward.
>
>     - ray
>
>
>     On Fri, 6 Mar 2015 18:30:59 -0500
>     john whelan <jwhelan0112 at gmail.com <mailto:jwhelan0112 at gmail.com>>
>     wrote:
>
>     > Right the basic idiot guide.
>     >
>     > First write down your OSM userid and password.
>     >
>     > For task 917 we only care about highways, settlements and buildings.
>     > Buildings if only because if there is one in isolation sometimes we
>     > like to map it rather than call it a landuse=residential.
>     >
>     > Start JOSM up, in the edit menu you'll find preferences down the
>     > bottom.
>     >
>     > We need to allow HOT to remotely control JOSM to feed it the bit to
>     > map. So look for the remote control, usually second button up on the
>     > left. Click enable remote control, ignore the rest.
>     >
>     > Now we need to add a plugin, fourth tile down is the plugin button.
>     > Download the list.  Look for buildings_tool they're in alphabetical
>     > order, click it and ignore the rest.
>     >
>     > go to http://tasks.hotosm.org/project/917
>     >
>     > Read the instructions.
>     >
>     > Click on a tile, click on start mapping, select edit with JOSM.
>     >
>     > Switch back to JOSM and you'll find its pulled in the existing OSM
>     > map for the tile.
>     >
>     > We want to look at the imagery so look across the top, File,
>     Edit etc
>     > until you reach Imagery, for this one we will be using Bing so
>     select
>     > Bing.
>     >
>     > Now we need to trace over the image.  We'll use two buttons directly
>     > under file, the top one is select, the second one is draw nodes.
>     > Hover the mouse over them to display the tags.
>     >
>     > Zoom in to the image, generally speaking I zoom so that roughly 90
>     > meters shows on the scale.  Personally I start at the top right
>     > corner and use <Crtl><down arrow> to scan the image.
>     >
>     > The following is not the official way to do things but its
>     fast.  Draw
>     > round each settlement but don't tag it.  If you're lucky enough to
>     > find a road joining settlements draw the highway in again don't tag
>     > it.  As you go draw round each settlement you see on the road. 
>     Stick
>     > to one type of highway omit the others for the moment.
>     >
>     > The upload button is the fourth button from the left near Tools.
>     >
>     > When you upload JOSM will give you a warning, cancel the upload.  On
>     > the right  hand side normally at the bottom you'll see a Validation
>     > Results box, click on the + by the warning.  You'll see untagged
>     > ways.  Highlight the untagged ways and select them.
>     >
>     > In tags Add landuse=residential to them all.
>     >
>     > Click the upload button once more, again you'll get a warning this
>     > time saying landuse residential has unclosed ways, select these as a
>     > group.
>     >
>     > In tags Edit and change the tag to highway=unclassified.
>     >
>     > Now upload.  You may need your OSM userid and password at this
>     point.
>     >
>     > You'll notice that JOSM already has the source of the image
>     filled in
>     > and the HOT tile etc.
>     >
>     > Now go back and look for highway=tracks.  Again don't tag until JOSM
>     > warns you on uploading then tag them all at once.
>     >
>     > For rectangle buildings press b for the building plug-in, now
>     find the
>     > longest side and mouse click one corner, follow the edge to the next
>     > corner then click again, now drag the mouse to the other side. Click
>     > once more and the building is done and correctly tagged for HOT.
>     >
>     > There is a lot more to JOSM but this guide's objective is to get you
>     > going productively quickly.
>     >
>     > Cheerio John
>     >
>     >
>     >
>     >
>     >
>     > On 6 March 2015 at 15:07, Ray Kiddy <ray at ganymede.org
>     <mailto:ray at ganymede.org>> wrote:
>     >
>     > > On Tue, 3 Mar 2015 15:12:21 -0500
>     > > john whelan <jwhelan0112 at gmail.com
>     <mailto:jwhelan0112 at gmail.com>> wrote:
>     > >
>     > > > Just for the heck of it I ran JOSM validation on a tile I was
>     > > > mapping before touching it.  It turned up duplicate buildings,
>     > > > crossed buildings, lots of highways separated by a few
>     inches etc.
>     > > >
>     > > > Do we need an idiot guide?  A sort of this is how to provide the
>     > > > maximum benefit for the least effort.
>     > >
>     > > Speaking as an idiot, I would say that the answer to this is yes.
>     > >
>     > > Perhaps you think I jest....
>     > >
>     > > > Mine would probably run along the lines of for Africa the
>     > > > convention is only the following values of highways are used for
>     > > > minor highways: path, track, unclassified, use highway=road if
>     > > > you are uncertain. Someone will probably have tagged the
>     > > > secondary and primary highways.
>     > > > <http://wiki.openstreetmap.org/wiki/Tag:highway%3Dsecondary> If
>     > > > possible use JOSM especially for buildings.  Please map
>     buildings
>     > > > as building=yes do not assume it is a house.
>     > >
>     > > As a 2-3 times per week mapper (who wishes I could do more),
>     it can
>     > > get frustrating. Lots of projects point to the Africa roads page
>     > > but that page is hard to interpret for any particular context.
>     > > There is a lot of information.
>     > >
>     > > And I hate to say it but I use ID and it drives me nuts. This
>     may be
>     > > from browser/js/platform issues. I am using Firefox 36.0 on Ubuntu
>     > > 14.04 LTS. But I have looked at JOSM and it is somewhat
>     bewildering
>     > > and I have no idea how long it would take to get over the first
>     > > humps of the learning curve. For now, my annoyances with ID are
>     > > tolerable.
>     > >
>     > > If one was able to look at a task and see what tags where
>     being used
>     > > and how often within just that task, this might help the "African
>     > > roads" situation.
>     > >
>     > > > People use maps to get from one place to another, if the
>     highways
>     > > > are joined up then routing software such as comes as part of
>     > > > OSMAND can be used.   Look for highways around settlements that
>     > > > connect to other settlements.
>     > > >
>     > > > <Crtl><arrow> in JOSM will navigate vertically or horizontally
>     > > > making scanning easier.
>     > >
>     > > I should see if there is a cheat sheet for JOSM. It would be
>     nice to
>     > > know what control-shift-elbox-J does and all that. Of course,
>     these
>     > > may be platform specific (eg Windows keys vs Linux keys vs MacOS X
>     > > keys).
>     > >
>     > > > I assume that most of these errors have crept in because JOSM
>     > > > validation was not used.  I suspect that the immediate feedback
>     > > > from JOSM might assist our less skilled mappers to improve their
>     > > > skills.
>     > > >
>     > > > Cheerio John
>     > >
>     > > There needs to be validation on input and obviously both ID and
>     > > JOSM do some, but can validation be done on the server? This would
>     > > be better, especially if the results can be communicated to users.
>     > > A HOT task could have a "Validations" tab. I, for one, would like
>     > > to see the things that have been already fixed in data in that
>     > > task. It would let me know when there are things not to do. If
>     I am
>     > > going to make a mistake within a task's maps, it is at least a bit
>     > > likely that others will make or have made similar mistakes in the
>     > > same context.
>     > >
>     > > Again, seeing the phrase "JOSM might assist our less skilled
>     > > mappers", I have to wonder what you are thinking about here. Any
>     > > sentence with both "JOSM" and "less skilled mappers" in it is
>     going
>     > > to lead to bad things. JOSM might be easier than it is, but I am
>     > > not even very sure of that. Sometimes complex tasks require
>     complex
>     > > tools. One just hopes that there are options between the
>     > > "very-simple-but-also-brain-dead" tool and the
>     > > "amazingly-powerful-but-shockingly-unintuitive" tool. I am not
>     > > saying that this is what JSOM and ID are, but hopefully you see my
>     > > point.
>     > >
>     > > So, grump back at ya. :-)
>     > >
>     > > cheers - ray
>     > >
>     > > _______________________________________________
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>     > >
>
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-- 

Nick

Volunteer 'Tallguy' for 
https://wiki.openstreetmap.org/wiki/Humanitarian_OSM_Team

http://www.openstreetmap.org/user/Tallguy

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