[josm-dev] Do we need some principles for JOSM interface design?

David Groom reviews at pacific-rim.net
Sun Oct 14 19:55:55 BST 2007


----- Original Message ----- 
From: "Lauri Hahne" <lauri.hahne at gmail.com>
To: <josm-dev at openstreetmap.org>
Sent: Sunday, October 14, 2007 6:47 PM
Subject: Re: [josm-dev] Do we need some principles for JOSM interface 
design?


> On 14/10/2007, Shaun McDonald <shaun at shaunmcdonald.me.uk> wrote:
>>
>> On 14 Oct 2007, at 17:29, Lauri Hahne wrote:
>>
>> > On 14/10/2007, Frederik Ramm <frederik at remote.org> wrote:
>> >>> 2. Reintroduce add node and add node into way which are now terribly
>> >>> well hidden. (to create a node you need to use edd node and connect
>> >>> tool and use move tool to exit from creating new nodes mode). And
>> >>> don't even know how it is possible currently to add node into way.
>> >>> Apparently it is possible using some key combo but having an icon
>> >>> for
>> >>> this shouldn't be to big problem is it used to have a button on
>> >>> toolbar.
>> >>
>> >> You must e using an old version of JOSM.
>> >>
>> >
>> > I just downloaded the latest version. It provides buttons for zooming,
>> > moving, add&connect and remove. I can't see add node into way anywhere
>> > nad neither just add node. If this is intentional, then it's just
>> > defective by design.
>> >
>>
>> Shift+n or click and hold it to get a pop-up, as the new item button
>> has 3 options.
>>
>> It is however rather difficult to use the mouse to get the other
>> options, but it can be done. (Which is why I always use the keyboard
>> shortcut since it's reliable.
>>
>> Shaun
>
> Click'n hold doesn't work and neither does shift+n. Are you running
> the latest version? And even if click'n hold would work, there is
> nothing indicating that there would be other options behind the
> buttons.
>

see http://josm.openstreetmap.de/wiki/Help/Action/Draw also accessible by 
hitting F1 when mouse is over the draw node tool

David
>
> -- 
> Lauri Hahne
>
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