[OSM-newbies] Interior ring with Potlatch?
Randy
rwtnospam-newsgp at yahoo.com
Thu Dec 10 18:33:31 GMT 2009
Mike N. wrote:
>>I had a similar case over here of multiple buildings touching each other.
>>I
>>decided to have them share ways although JOSM's validator complains about
>>it.
>>If anyone has a better practice please share it with me.
>
> I didn't remember that the validator complains ... you do need to be
>careful to be sure that all common nodes are shared by both buildings.
>Otherwise it's easy to have them cross by a barely visible amount, and the
>validator notes the 'Crossing Ways'.
>
I believe that's precisely the problem, with the local area I found,
although I haven't gotten back to it yet. The "glue joints" overlap,
rather than being common ways.
I still contend that even though the renderer will make this look like a
contiguous area, the underlying data will contain a discontinuity which
does not reflect reality,and which, for some future purpose, could cause a
problem. For example, how do I get from point A to point B without leaving
the area? (Oops, here's the boundary, is it a real boundary or just a
pseudo boundary?) So, I'll use multipolygons for interior courtyards, etc.
because, from my personal view, it is the "safer" approach, and is a
better way to "map reality" rather than map for the renderers.
As always, in OSM, YMMV. (Your mapping may vary.)
--
Randy
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