[Potlatch-dev] i18n using babelFx
NopMap
ekkehart at gmx.de
Tue Feb 22 15:10:06 GMT 2011
Hi!
Just to explain the situation: I am running an (unmodified) P2, but I have
built a custom map_feature file from scratch. Of course it would be good to
translate both.
So it would be desirable to have seperate language resources for strings
hardcoded in P2 and for strings from customizable resources like
map_features or imagery files.
Just to keep in the back of the head, of course it needs to work for the
main application first. :-)
bye
Nop
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