[Potlatch-dev] What to code next?

Andy Allan gravitystorm at gmail.com
Thu Mar 3 13:13:27 GMT 2011


On Thu, Mar 3, 2011 at 1:07 PM, Richard Fairhurst <richard at systemed.net> wrote:
> Steve Bennett wrote:
>
>>  Just wondering if anyone has any cool ideas for features or whatnot,
>> that they haven't got around to entering as bugs in Trac.
>
> Like I said the other day, stability is definitely the watchword right now,
> so we can get P2 ready to become the default editor. No new features until
> then.

One piece of very low-hanging fruit is to get all the dnd icons to
show the same (but smaller) icon when dropped onto a map styled with
the default potlatch.css. The inconstancies are annoying. There may be
some cases when the positive version of the icon is better on the map
than the negative one, that'll need some judgement.

Another much harder thing is gracefully handling both drag and drop
and attempting to draw before the map has loaded - at the moment dnd
throws an exception, and the icons just disappear - with drawing you
get the elastic but nothing else.

Thirdly I still find the shift key stopping working every now and
then, but like Richard I don't have steps to reproduce this one.

Cheers,
Andy



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