[Routing] Searching for ShootingStar -algorithm
Marcus Wolschon
Marcus at Wolschon.biz
Tue Mar 24 07:48:56 GMT 2009
On Tue, 24 Mar 2009 10:19:35 +0900, Anton Patrushev <anton at orkney.co.jp>
wrote:
> Hi Marcus,
>
> I believe that if I don't have a description than nobody has it. And
> unfortunately I don't have any :(
> I can give you some hints and ideas, but I never had time to make any
> kind of scientific papers.
>
> Shooting* is edge-based, so it goes from edge to edge while A* and
> Dijkstra go vrom vertex to vertex. Thus you need a data structure
...
> So, that's an idea behind the Shooting*.
>
> I am ready to help you with your implementation, so please contact me
> if you need any help.
Thanks Anton,
I just manages an implementation of edge-based routing here:
http://apps.sourceforge.net/mediawiki/travelingsales/index.php?title=Plugin/TurnRestrictedMultiTargetDijkstraRouter
It seems to work fine however much testing remains before I can release
it as the new default routing-engine.
Marcus
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