[Routing] monav, RAM and disk usage

Tim Teulings tim at framstag.com
Fri Aug 27 08:04:47 BST 2010


Hello!

> It is planned for future versions. I have only little experience with
> fast vector graphics, however. Therefore, it may take some time until
> I actually implement it. Right now I am working on ( the order is not
> necessarily fixed ):
> 1. turn restriction / penalties ( requires work to integrate it
> correctly with the routing algorithm )
> 2. house numbers
> 3. parallelization
> 4. "slime mode"
> 5. vector renderer
>
> Of course I would also be glad if someone else wanted to develop /
> port a vector rendering plugin.

libosmscout (libsomscout.sf.net) implements offline map rendering. It  
also contains infrastructure code to parse and preprocess planet.osm  
files and code for location search by name. It also contains a routing  
solution but in this it cannot compete with other solutions. I thus  
would be very interested in integration of other routing solutions.  
The benefit for the routing solutions would be to drop a lot of its  
own infrastructure code.

-- 
Gruß...
    Tim





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