[Tagging] Tags useful for rendering of roads in poor conditions
Janko Mihelić
janjko at gmail.com
Sat Jan 4 19:05:07 UTC 2014
2014/1/4 Martin Koppenhoefer <dieterdreist at gmail.com>
> 2014/1/3 Janko Mihelić <janjko at gmail.com>
>
>> I am for a combination of surface and surface tags.
>>
> +1
>
Hehe
> The descriptions on the smoothness page, i.e. "thin_rollers",
> "thin_wheels", "wheels", "robust_wheels", "high_clearance",
> "off_road_wheels", "specialized_off_road_wheels", "No wheeled vehicle" are
> easier to understand and more suitable to get consistent tagging than
> values like "bad", "very_bad", "horrible", "very_horrible".
>
> In general you should have (when tagging = in the editor (presets)) the
> whole scale from good to bad in front of you in order to judge well which
> value to assign.
>
I agree those values should be changed. I like the wheel approach.
Maybe we could even have several sets of values. One of those sets could be
the depth of the average hole in millimeters. Other sets could be
characteristic for the surface or of the preferred mode of transport. Maybe
other cultures have other ways of evaluating smoothness.
Janko
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