[Tagging] building=disused
Warin
61sundowner at gmail.com
Wed Jan 15 20:38:39 UTC 2020
On 15/1/20 7:27 pm, Martin Koppenhoefer wrote:
> Am Mi., 15. Jan. 2020 um 08:03 Uhr schrieb Marc Gemis
> <marc.gemis at gmail.com <mailto:marc.gemis at gmail.com>>:
>
> On Wed, Jan 15, 2020 at 5:16 AM Warin <61sundowner at gmail.com
> <mailto:61sundowner at gmail.com>> wrote:
> > And that raises another point, how would you render disused
> physical objects???
>
> I would say that depends on the purpose of the map. A map that wants
> to show buildings that were used as shop, but are now vacant/disused,
> might show them very prominent.
> A map showing windmills might show working windmills in black and
> disused one in grey or without vanes or ...
>
>
>
> it generally depends on the kind of object. Some might merit
> rendering, others would better be ignored all together (because
> there's very limited space on the map and they will generally not be
> worth showing even
> if there would be sufficient space). On a general purpose map, a
> building is a building, and it doesn't matter whether it is used or
> not (and it could be reused any time), as long as it hasn't
> deteriorated to a ruin (has significantly changed nature), in which
> case a mere "disused" would be not appropriate any more. I am not
> saying it isn't interesting to anybody or there won't be subtle
> differences between an used and an unused building, just that it isn't
> sufficiently significant (IMHO) to merit different treatment.
>
> On the other hand, many amenities, even though they often have a
> physical "body", are not useful or interesting to show at all when
> they are not in use, e.g. telephone booths, mail boxes, drinking
> fountains, generally small items, while bigger items (train stations,
> post offices, quarries etc.) are probably significant enough even for
> a general purpose map to be shown somehow.
If the thing is still physically present then it is still of use from a
navigation point of view.
From an ease of rendering it would be useful to have a way of rendering
any disused:* object.
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