[OSM-talk-be] Addresses in Belgium
Jo
winfixit at gmail.com
Sun Dec 23 21:21:48 UTC 2012
Hi Chris,
The easiest way is to simply add addr:housenumber nodes. It's hard to do
anything wrong with that. For good measure add addr:street as well. On
Android you can use the latest version of Vespucci. It works quite well,
but it's not a lot of use without an internet connection (3G or WLAN).
One step further is to add addr:interpolation vectors. Add the numbers on
the streetcorners and the special cases like 5A (also add 5 and 6 in that
case) and a way in between.
I prefer to add addr:housenumber in 'the field' and do 'postprocessing'
afterwards. Drawing the buildings and adding them to associatedStreet
relations, but the most important part are those addr:housenumber nodes.
The rest can be done later, but that's the 'raw' data.
Jo
2012/12/23 Chris Van Bael <chris.van.bael at gmail.com>
> On 23-dec.-2012, at 12:28, Sander Deryckere <sanderd17 at gmail.com> wrote:
>
> Now the street network is good as complete (we even have streets in the DB
> that are still under construction). So we need to focus on other things.
> Those things are (according to me):
>
>
>
> - Addresses including housenumbers
> - POI's including extra information s.a. opening hours
> - Extra info on roads (maxspeed, lanes ...)
>
>
> I've been lurking on this list for too long, but this message triggered me.
> A few years ago I added a few streets in my neighbourhood, but indeed now
> all the streets are in OSM, so more detailed info needs to be added.
> Problem is: I don't know how to do this in a decent way!
> And I'm very afraid to break something, or even worse do it in a bad way.
> There have been too many discussions on this list about bad conventions
> used by others to give me confidence to add these things.
> What would help me (and others I believe), is that there are simple
> tutorials to execute these things that clearly describe the conventions.
>
> For the housenumbers for example : is there an easy way to add these
> through my Android phone?
> Or how do you do this?
>
> Thanks,
>
> Chris
>
>
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